Products are created by brand owners and handed to third parties
(contract manufacturer, shipping company, distributor…) for delivery to
merchants for later sale to consumers. These products can range from
commodity items (e.g., flour) to limited quantity “luxury” items (e.g.,
designer handbags) to one-of-a-kind items (e.g., original artwork).
Counterfeit products are often created and sold as the “real thing.”
Counterfeits leverage the original brand but generally have less
overhead due to some combination of lower quality, reduced marketing
expenses, reduced support costs and/or reduced corporate expenses
(ranging from lower labor costs to failure to pay tariffs).
The three main parties (brand owner, merchant and consumer) are
affected differently by the distribution of counterfeits. Consumers
either willingly purchase counterfeits at a lower cost or are tricked
into buying a counterfeit thinking they are getting authentic
merchandise. In the former case they are generally happy, at least
initially. The latter case, in some instances, may have little effect,
i.e., the consumer may have overpaid for an item. However, more damaging
effects may be realized if the product malfunctions. These effects can
range from lack of recourse (since the product is not covered by the
warranty of the brand owner or manufacturer) to physical harm in the
case of food, prescription drugs, mechanical equipment, etc. Merchants
and third parties may unknowingly or willingly participate in the
distribution of counterfeit products. Brand owners suffer both hard
(decreased profit) and soft (brand erosion) losses from counterfeit
products.
This research work describes a system that enables brand owners,
merchants and consumers to verify the authenticity of a product. It
analyzes the different avenues of attack and presents three potential
implementations of the system based upon the motivation of the
participants and the cost of implementation. The research assumes the
reader is acquainted with the production and distribution of counterfeit
products.
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